Publications

Selected Publications

This page shows selected publications from the last years. For a detailed list please refer to the Google Scholar or DBLP page of Stefan Schneegass.

Type of Publication: Research report

Using Gaze Behavior and Head Orientation for Implicit Identification in Virtual Reality

Author(s):
Liebers, Jonathan; Horn, Patrick; Burschik, Christian; Gruenefeld, Uwe; Schneegass, Stefan
Publisher:
Association for Computing Machinery
Location(s):
New York, NY, USA
Publication Date:
2021
ISBN:
9781450390927
Keywords:
eye tracking, gaze-based authentication, implicit identification, virtual reality
Digital Object Identifier (DOI):
doi:10.1145/3489849.3489880
Link to complete version:
https://www.researchgate.net/publication/355474958_Using_Gaze_Behavior_and_Head_Orientation_for_Implicit_Identification_in_Virtual_Reality
Citation:
Download BibTeX

Abstract

Identifying users of a Virtual Reality (VR) headset provides designers of VR content with the opportunity to adapt the user interface, set user-specific preferences, or adjust the level of difficulty either for games or training applications. While most identification methods currently rely on explicit input, implicit user identification is less disruptive and does not impact the immersion of the users. In this work, we introduce a biometric identification system that employs the user’s gaze behavior as a unique, individual characteristic. In particular, we focus on the user’s gaze behavior and head orientation while following a moving stimulus. We verify our approach in a user study. A hybrid post-hoc analysis results in an identification accuracy of up to 75 % for an explainable machine learning algorithm and up to 100 % for a deep learning approach. We conclude with discussing application scenarios in which our approach can be used to implicitly identify users.